Yoshio Sakamato, executive officer at Nintendo and co-creator of Metroid talks in depth about the latest game in the classic Metroid series developed in collaboration with MercurySteam and how this union is bringing a new perspective and exciting gameplay that will surprise and delight Metroid fans everywhere.
This game is based on Metroid 2: Return of Samus, released in 1991 for Game Boy but adds many new and unexpected twists like 360-degree shooting, a great melee counter for parrying enemy attacks or the brand new Aeion abilities that give special skills to Samus.
MercurySteam, the award winning independent development studio behind the multi-million selling Castlevania: Lords of Shadow series announces a collaboration with Nintendo on the latest Metroid game for the Nintendo 3DS family of systems.
“Metroid is one of the most recognized Nintendo franchises and we are so honoured to collaborate with them on the latest game in the saga of space-faring bounty hunter Samus Aran”, said Enric Alvarez, Head of Studio at MercurySteam. “Our collaboration with Nintendo will give gamers around the world the chance to play this fantastic adventure in a completely new way not seen before”.
“The development of this Metroid game with Mercury Steam has gone very smoothly and more than anything, it has been very exciting,” said Yoshio Sakamoto, senior officer of Nintendo’s Entertainment Planning & Development Department, and the producer of the overall Metroid franchise. “Metroid: Samus Returns is based on the GameBoy classic Metroid II: Return of Samus, and we are very confident that this collaboration with Mercury Steam is the reason we have been able to successfully pull together various features like actions never seen before in the Metroid series, a stunning recreation of the planet SR388 and classical Metroid gameplay elements into a single powerful package.”
After being featured on the Xbox showreel at the Microsoft E3 2017 Media Briefing, we are showing off Raiders all week on the E3 show floor. Raiders of the Broken Planet is playable on Xbox One X at the Microsoft booth and on PC at the Nvidia booth, too. On Xbox One X, Raiders of the Broken Planet shows off the game’s unique art style in beautiful 4K, immersing players and transporting them across the galaxy to a new world, the Broken Planet.
“We couldn’t be happier to be supporting this powerful, exciting new console from Microsoft. They have been really supportive during the development of the game and we want to make the most of their new technology. Seeing the game on a 4K TV just completely takes your breath away,” said Enric Alvarez, Head of Studio at MercurySteam and the Game Director on Raiders. “It’s been really awesome working with this new console, it’s a beast!”
Raiders of the Broken Planet will launch its first campaign—Alien Myths— on PC, Xbox One and PlayStation 4 later this year. Raiders of the Broken Planet will also be available on Xbox One X at launch and will feature improved visuals in 4K and full HDR support.