Next part of the discussion on “Game Design Innovation” in the Raiders universe!

Our fourth developer diary for Raiders of the Broken Planet is now out. This video, along with the previous third developer diary, asks the question – does the world need another shooter? In the first part Game Designer, Joan Amat, and Gameplay Programmer, Hernan Ojuel, guided us through the systems underpinning Raiders Of The Broken Planet. Now, they get down to the action as they try to take back the Aleph, the mythical power source at the heart of the game. The video details the shifting, dynamic nature of levels and objectives as well as the unique way in which Aleph is accrued through melee combat.

Not only that, but Joan and Hernan also discuss the game’s organic cover system and the impact it has on stealth gameplay and flanking manoeuvres. By the end of the video, you’ll see the impact the Antagonist can have on a mission and the cost of letting your guard down.

Check it out here!

Or here in Spanish. 

Raiders of the Broken Planet BETA introduces a brand new mission!

This is a seriously challenging mission where you need to find the second protector! Its’ tough, it’s merciless and its going to push you guys to the absolute limit, so bring your A game or hide in a corner dribbling…

The beta starts this Saturday 29th July at 09.00AM Europe/CEST to Sunday 30th 19.00PM. US servers will go live this Saturday 29th 09:00AM to Sunday 30th 19:00PM (EST) and any key-holding closed beta participants can once again take part. So expect numerous bug fixes, character and weapon balancing based on community feedback, as well as some more polish in terms of visuals and presentation too.

Remember that if you have a key, you are able to play each and every weekend the beta is open and please remember to leave your feedback in our forums. It really helps improve the game! So get involved, get into it!!

Beware of the Antagonists!!!

In her darkest hour

Alicia and her friends admired General Marmalade and enthusiastically embraced the addiction to Aleph plasma that he proclaimed. But one day it went too far and Alicia decided to leave the General. When she went back for her friends, she was acosted by a horde of Aleph fuelled subhuman abominations who got in her way. When it was all over, she realized she had killed what was left of her old comrades. Read the full comic here.

Meet the Wardogs this weekend!

They are stronger than regular grunts and like to get in your face to use their melee skills and they recover their health constantly. Also, when they have an Aleph boost they can consume it to gain immunity for a short time…. making them very dangerous opponents!

We need your help to continue testing this map, so we’re running the Beta again this weekend from Saturday 15th 09:00 to Sunday 16th 19:00 (Europe/CEST). US servers will go live this Saturday 15th 09:00 to Sunday 16th 19:00 (EST)!

Remember that if you have a key, you are able to play every weekend and leave your feedback in our forums.
Good luck Raiders with these bad boys!!

Sakamoto talks about the process of making Metroid: Samus Returns

“There are a lot more abilities than were present in the original Metroid II …we have taken the abilities we had in the main titles and brought it into this game as well. There’s just more that these platforms can do. And of course, we also have the other main camera, which was suggested by our invaluable partner in the production of this title, MercurySteam. That plus some of the new actions that we had added increased the action.”

– Yoshio Sakamoto

Read the full interview here.

Raiders of the Broken Planet BETA: Play a brand new mission this weekend!!

This weekend you will be able to discover one of the biggest secrets of the Broken Planet: The Protectors. If you complete the new mission called “A Breath of Hope” you will get to meet the first of these fabled protector and discover some previously secret stuff regarding the broken planet and the story behind the game! We don’t want to do a big spoiler so, we will only let you to discover a small part of the plot!

Remember that if you have a key, you are able to play every weekend
 and leave your feedback in our forums.

There are many other updates to the game this weekend too: we have made some adjustments to the difficulty for “In shock” and “Hanging by a thread”, fixed a crash that happens sometimes at the beginning of the combat with Dr. Kuzmann and we have done some back end changes to the matchmaking system to improve wait times.

If you haven’t seen the latest Developer Diary, you can check them out here and discover more about Raiders and the the design choices behind the gameplay!

This weekend you will be able to play from  Saturday 8th 09:00 to Sunday 9th 19:00 (Europe/CEST). US servers will go live this Saturday 8th 09:00 to Sunday 9th 19:00 (EST).

See you in the all new Alien Ruins on the Broken Planet this weekend!

Metroid: Samus Returns wins Best Handheld Game of the E3 Critics Award!

Nintendo have completely dominated the awards this year with Super Mario Odyssey, Mario + Rabbids: Battle Kingdoms and Metroid: Samus Returns being picked out by the gaming critics.

Here you can read the complete list of winners:

Best of Show
Super Mario Odyssey (Nintendo EPD/Nintendo for Nintendo Switch)

Best Original Game
Mario + Rabbids Battle Kingdom (Ubisoft Paris/Ubisoft Milan/Ubisoft for Nintendo Switch)

Best Console Game
Super Mario Odyssey (Nintendo EPD/Nintendo for Nintendo Switch)

Best VR Game
Lone Echo (Ready at Dawn/Oculus Studios for PC)

Best PC Game
Destiny 2 (Bungie/Activision)

Best Handheld Game
Metroid: Samus Returns (MercurySteam/Nintendo for Nintendo 3DS)

Best Hardware/Peripheral
Xbox One X (Microsoft)

Best Action Game
Wolfenstein 2: The New Colossus (MachineGames/Bethesda Softworks for PC, PS4, Xbox One)

Best Action/Adventure Game
Super Mario Odyssey (Nintendo EPD/Nintendo for Nintendo Switch)

Best Role Playing Game
Ni No Kuni 2: Revenant Kingdom (Level-5/Bandai Namco Entertainment for PC, PS4)

Best Racing Game
Forza Motorsport 7 (Turn 10 Studios/Microsoft Studios for PC, Xbox One)

Best Fighting Game
Dragon Ball FighterZ (Arc System Works/Bandai Namco Entertainment for PC, PS4, Xbox One)

Best Sports Game
FIFA 18 (EA Vancouver/Electronic Arts for PC, PS3, PS4, Xbox 360, Xbox One)

Best Strategy Game
Mario + Rabbids Kingdom Battle (Ubisoft Paris/Ubisoft Milan/Ubisoft for Nintendo Switch)

Best Family Game
Hidden Agenda (Supermassive Games/Sony Interactive Entertainment for PS4)

Best Online Multiplayer
Star Wars Battlefront 2 (EA DICE/Motive/Criterion/Electronic Arts for PC, PS4, Xbox One)

Best Independent Game
The Artful Escape of Francis Vendetti (Beethoven & Dinosaur/Annapurna Interactive for PC, Xbox One)

Why choose MercurySteam for Metroid?

I was asking myself, “Who would be a good partner for this?” and then we heard about MercurySteam and knew they had experience with 2D games like Castlevania and we met and talked about it, and got to know one another. We were really impressed with what we saw and decided to move forward. – Yoshio Sakamoto

Read the full interview here.